Lucks Ruin

Description

Kirrin needs a way out of the shadows.

Expert spy. Cunning assassin. In the cutthroat politics of Tatak Rhe, he is the ultimate weapon.

But being the hand that holds the knife isn’t enough. Kirrin hungers for something more.

His latest mission is to explore an ancient ruin to find the lost paradise of ancient prophecies. The desert region is a hotbed of conflict, between the coastal lords and the hill tribes, making his foray to the ruins fraught with peril.

As secrets and truths emerge, he begins to believe in the farfetched superstitions and to question his orders. With this chance to redeem himself and prove his worth as more than a killer, Kirrin must balance his ambition against the doubts growing inside.

If he fails his overlord, it will mean the death of his family, including a son he has never seen. If he succeeds, it could also mean that a dangerous ruler may start a war in the hopes of fulfilling a prophecy a thousand years old.

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Luck’s Ruin is the third book in The Chanmyr Chronicles. Kirrin has come a long way from the street rat who first stumbled into Hak’kar’s service. Now he is trusted with theft, sabotage, spying, and the dangerous work his patron cannot afford to have traced back to House Charam.

His latest assignment sends him back into the southern desert, where an accidental discovery has revealed ancient Faenyr ruins hidden beneath the cliffs. Accompanied by a scholar and his enigmatic shadow-dancer mentor, Kirrin begins uncovering a mystery tied to old magic, forgotten history, and Hak’kar’s growing obsession with prophecy.

But the deeper Kirrin digs, the more he begins to question what his patron is really searching for — and whether proving his value to Hak’kar may come at a greater cost than he expected.